Intro 1.1


You need to set a high enough NumberOfPixelsMax, the right Transparent-Color (Red, Green, Blue), the image-filename and the number of images for the applet to work!!

PARAMETERS:

NumberOfPixelsMax:
The maximum number of moving pixels. If an image contains more none-background-pixels than this number, the applet won't work. The more pixels move, the more CPU-power is needed. Default is 5000; increase this value if the applet does not work! If the number is very high, e. g. 100000, more memory will be needed, so try to find out just how many pixels You need.
TransparentRed/-Green/-Blue:
Every pixel of an image that has NOT this color, will be a moving pixel. The more moving pixels You have, the more CPU-power is needed.
BackgroundRed/-Green/-Blue:
The color of the background. Usually, this will be the same color as the transparent color. You can experiment with this color as much as You like if You leave the transparent-color unchanged.
NumberOfImages:
The number of different images.
NumberOfSteps:
How many steps a full "morph" takes. More steps result in a slower transition. Default is 80.
Delay:
The number of "steps" each image is shown before the next morph/transition starts. (1 step is about 20 miliseconds)
ImagesFilename:
The path and filename of all images WITHOUT number and extension
ImagesExtension:
The extension/type of the image. Use GIF if possible, JPG if not "color-accurate" -> transparent color will not work! PNG should work as well. (not tested)
EXAMPLE: With an ImagesFilename of "pics/pic", an extension of ".gif" and a NumberOfImages of 7, the applet will look for the images "pics/pic1.gif", "pics/pic2.gif", ... to "pics/pic7.gif"! All images must have the same size and the same transparent color. Do NOT use transparent-GIFs! Don't forget to change the applets size to the size of the images!
RandomOrder:
If set to "y", the image sequence is random, if set to "n", after the 1st image the 2nd will appear, then the 3rd etc; after the last one, the process will restart with the 1st one.
LoadBGRed/-Green/-Blue:
The background-color while the "loading images"-message is shown.
LoadFGRed/-Green/-Blue:
The text-color while the "loading images"-message is shown.

Back to Intro 1.1

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