Treasure
The object of this game is to bring all the treasures to the starting point while visiting all the locations in the smallest number of moves.
You will need to defeat the monsters guarding the treasures with weapons you collect.
This ADVENTURE-like game was inspired by a program given by Roger Chaffee in his article "Quest" published in the July 1979 issue of Byte.
Unlike that program, this program allows multiple treasures and play in four dimensions.
In addition, at the beginning of a game, this program allows the player to specify a game number that changes the connections between the locations in an unpredictable manner.
Thus, the player has a whole series of games at his disposal.
This program was originally written in 1979 in Basic for a TANO Corporation Outpost having 64K of memory.
How To Use:
Download Treasure.zip (35KB) and unzip within your HTML directory.
Java Source: source.html
HTML Source:
<applet code=Treasure.class width=632 height=305>
</applet>
Status: Free.
Author: James L. Dean
Homepage: http://colbleep.ocs.lsumc.edu/Treasure.html
Upload Date: August 3, 1998
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