Methods
As we said earlier in our discussion of object-oriented programing, methods are the verbs of objects.
Methods, like subroutines in procedural-oriented programming, are the basic unit of funtionality of an object.
They are a body of executable code contained within a class which can be used to effect an instantiated object of the class.
Methods consist of the following components:
- A method name
- A list of inputs which may be empty
- A return type which may be "void" if the method returns nothing
- The code to perform some action
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Actually, some methods, such as abstract methods, do not require executable code.
Abstract methods are used like interfaces to help define a skeleton of functionality but leave the fleshing out to another.
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Consider the following code snippet:
int add(int a, int b)
{
return (a+b);
}
In this case, we have created a method which adds two integers passed to it as arguments and then returns the result.
The method is named "add" and might be used in your code with a line such as the following in which mySum is set to "7":
int mySum = add(3, 4)
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Note that you can only define methods within the body of a class definition so the above code alone would not work unless you made it part of a class.
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Selena Sol contributes to the JavaBoutique's Introduction to Java. Selena curently works for Barclays Capital in London, one of the leading global investment banks in Europe and has worked as a software developer for the National Center for Human Genome research, Microline Software, Neuron Data, and Electric Eye in Singapore. Selena is perhaps best-known for creating the Public Domain Web Script Archive (Extropia) and writing several books on Web Programming (Perl, CGI, Java).
Email: selena@extropia.com